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- Jan 11, 2016 PPSSPP is the best PSP emulator you can find, and lets you play titles from that platform on both Windows and Android, among many other operating systems. Here we give you a tutorial on how to set up the emulator and get a much better visual quality than on the original console. On the legality of emulation.
- We also have a huge community, a vast collection of gaming music, game related videos (movies, fmvs, etc.), game guides, magazines, comics, video game translations, and much much more! So dive right in, and start exploring all the wonders of emuparadise! The best part? Everything is free and 100% safe!
About PPSSPP
Jun 05, 2015 One of the most major elements of this is the friends and family that you grow to have. Innocent Life leaves this out, focusing more on a set story. The story is quite interesting, but I prefer the 'live-your-own-life' theme of the other Harvest Moon games. Overall, I'd say this game is worth the money.
This tutorial is to help you with PPSSPP for Windows. PPSSPP is the #1 emulator for the Sony PSP! It has the usual bundle of features we expect from an emulator. Its game compatibility is very good. PPSSPP's drawback is that it's too good of an emulator - it's resource demanding! Even if you have a pretty fast computer, PPSSPP may struggle to run at full speed.
*If you would like to download PPSSPP, I have it in my emulators page.
64-bit and 32-bit versions
Included in the zip file for PPSSPP are two EXE's: “PPSSPPWindows.exe” and “PPSSPPWindows64.exe”. So what's the difference and which one do you use? That depends on which version of Windows you have:
- PPSSPPWindows64.exe - PPSSPP for 64-bit Windows
- PPSSPPWindows.exe - PPSSPP for 32-bit Windows
What's 64-bit and 32-bit Windows? I won't drown you with technical jargon. In short: these are types of Windows systems. 64-bit is newer and faster, and 32-bit is older and slower. If you have 64-bit Windows, you need to use the 64-bit version of PPSSPP. And vice versa with 32-bit.
They stopped making 32-bit computers around 2017, so chances are you're most likely using a 64-bit computer. If you're not sure if you have 64-bit or 32-bit Windows, here's how you can check:
- On the bottom left where you see Search the web and Windows, do a search for “64-bit”.
- You'll see this come up: “See if you have a 32-bit or 64-bit version of Windows”. Click it.
- You'll arrive here . Look for “System type”. If it says “64-bit operating system” then you're using 64-bit Windows. If it says “32-bit operating system” then you're using 32-bit Windows.
Using Windows XP? Here are directions for that .
Installation
PPSSPP is a standalone program so it does not have an install wizard. Installation is simple: just extract PPSSPP from its zip file. Not sure how to extract zip files? Here's a video tutorial showing you how: how to unzip files on Windows.
IMPORTANT! PPSSPP must be placed in a common folder on your computer. I recommend Documents, Downloads, or create a folder on your desktop. If you place PPSSPP somewhere else on your main C drive, then you may be restricting it to read-only access. Doing so prevents PPSSPP from saving anything.
To open PPSSPP, double-click on , or if your system requires the 32-bit version.
Set Up For Ppsspp To Have Innocent Life Work For Free
Setting up the keyboard or gamepad
- Firstly, PPSSPP doesn't let you access the button configuration while a game is running. So if you currently have a game running, save and go to Emulation > Stop.
- The button configuration is found by going to Game Settings > Control Mapping, as shown below:
- You'll arrive at the Control Mapping screen:
You can navigate this screen like a web page. You can click & drag, use the scroll-wheel on your mouse, or use the keyboard directional arrows. As you can see, PPSSPP already has all the buttons setup including gamepad buttons. Each virtual button has multiple instances of buttons. For example, “kbd.Up” is Up on the keyboard and “pad1.Up” is Up on a gamepad (if you have one plugged in). - If you wish, you can reconfigure any button. Just click on the one you want to change. PPSSPP will prompt you with a little box. From there, press the new keyboard key or gamepad button you want it changed to.
Loading a game
- PPSSPP needs games extracted from their archives. So if your PSP ISO is in a ZIP, RAR, or 7Z file, you need to extract it. If you're not sure how to extract ZIP files, here's a video with directions. If you don't have the ability to extract RAR or 7Z files, you can do so with 7-Zip (it's free).
- Examples of PSP ISO filesOnce extracted, note that your PSP ISO must be one of the following file formats: ISO, CSO, PBP, ELF, or PRX. If your ISO format is not in one of those formats, then it is not a valid ISO. You'd need to download your game from somewhere else to obtain it in a valid file format.
- To load a game, go to File > Load or click Load - as shown below.
- You'll see the “Open” window. PPSSPP defaults to its main folder. If you placed your PSP games here, they will be the first thing you see. If you placed your PSP games elsewhere on your computer, you'd need to navigate to that folder. Select the game you want to play then click Open, as shown here . Your game will begin running.
- You only need to load a game this way once. Hence, your game will appear as an icon shortcut on the main PPSSPP screen. Like this:
To load your game, all you'd need to do is click the icon shortcut.
Q: I get errors loading games!
If you get one of these errors:
- This is not a PSP game
- Error loading file: file is compressed
There are two reasons you might be getting these errors:
- Possible Reason #1: You didn't extract the game from its archive. The archive would be in ZIP, RAR, or 7Z format.
- Is Windows hiding the file extensions of your archives? Here's a video showing you how to show file extensions.
- If you're not sure how to extract ZIP files, here's a video with directions.
- If you don't have the ability to extract RAR or 7Z files, you can do so with 7-Zip (it's free).
- Possible Reason #2: You have a bad game. Perhaps it's partially corrupt. Try downloading the game from somewhere else.
Full screen
Press Alt+Enter or F11 to enter full screen. Press Alt+Enter or F11 again to go back to window mode. While in full screen mode, you can press the Esc key to access your save files or exit the game to the main PPSSPP menu.
If your computer is not that fast, you may encounter lag while your game is running in full screen. If that's the case, read the section below about improving slow performance.
Improving slow performance
The challenge with PPSSPP is that out of the box it's optimized for maximum performance. Slower computers may not be fast enough for it. Fortunately, PPSSPP can be tinkered with to improve its performance on your computer.
1. Reduce the rendering resolution
I think this is the best start toward better performance. By default, PPSSPP is automatically setting the rendering resolution depending on the size of the window or if you're in full screen mode. You can force PPSSPP to always render in a lower resolution. You can do so by going to Game Settings > Rendering Resolution > 3x. If 3x still doesn't improve your performance, try 2x. Look below:
See, it's not too bad. All that lowering the resolution does is make the screen look a little blurry and slightly more pixelated. Try even 1x if 2x doesn't help. But if even 1x doesn't help (or looks too ugly), keep reading.
2. Enable frameskipping
Enabling frameskipping will allow you to keep optimal graphics, but animation will no longer be smooth. To enable frameskipping just go to Game Settings > Frameskipping > Auto. This should be enough to improve performance. If not, keep reading.
3. Skip buffer effects
Now we're jumping into sacrificing graphic quality. Skipping buffer effects will disable any special graphical effects. It'll cause some pieces of graphics that were once beautiful to be solid black. See below:
Set Up For Ppsspp To Have Innocent Life Works
To enable this, go to Game Settings > Rendering Mode > Skip buffer effects. If even skipping buffer effects doesn't improve PPSSPP's performance, then your computer isn't fast enough to handle PPSSPP.
Set Up For Ppsspp To Have Innocent Life Work For Children
Fixing 'jumpy' screens
Even if you lowered the rendering resolution and enabled auto frameskip (as explained above), you may find that the screen is refreshing awkwardly. It's most obvious when you turn a corner in a 3D game. Like this:
How do you fix this? With vertical sync! Enable it by going to Game Settings > VSync.
Save states
Save states is a feature that saves the exact spot you are in any game. You can use this feature manually by going into the File menu or by quick keyboard shortcuts.
PPSSPP offers two ways to use save states. You have quick saves and save state files.
Quick saves
If you want instant gratification, quick saves are the instant saving you want.
- Capturing a quick save: To capture a quick save go to File > Save State, or press the F2 key. You could also press the Esc key during gameplay to access the save states screen to save a state, which looks like this:
- Loading a quick save: To load a quick save that you previously saved, go to File > Load State, or press the F4 key. You could also press the Esc key during gameplay to access the save states screen to load a state.
- 5 States! PPSSPP lets you save up to 5 different quick save states. You can toggle between these slots by going to File > Savestate Slot and choose a slot. You could also press the F3 key to change slots, or press the Esc key during gameplay.
Save state files
These saves require an extra step but allow you to save a state as a file with a custom name.
- Capturing a save state: To capture a save state go to File > Save State File. Type in a name for the save then click Save or press the Enter key.
- Loading a save state: To load a save state that you previously saved, go to File > Load State File. Select the save you want to load. Note that PPSSPP can only load PPSSPP save states; not save states from other emulators. Also, it can only load a save state from a specific game. For example, if you have the North American version of Final Fantasy IV and you try to load a save state from the UK version, it won't work.
Fast forward
Fast forward is the feature that speeds up the game. To access it, press the Tab key. Hold it down and let go until you want the fast forwarding to end.
Capturing screen shots
First, you need to decide how big you want the screen shots to be. PPSSPP will capture screen shots at the exact size you currently have the window. Or if you're in full screen mode, it'll capture screen shots at full resolution. You can change the window size by going to Game Settings > Window Size.
To capture a screen shot, just press the F12 key. PPSSPP will dump the shot as a JPG in memstick > PSP > SCREENSHOT, as shown below:
Do you prefer capturing screen shots as a lossless PNG? Well, you're stuck with JPG. To capture PNG screen shots you need a screen capture program. A good free one that I recommend is ShareX. Once installed, you can just press Ctrl+Prt Scr and hover over the game screen. ShareX will capture the game screen as if PPSSPP just took a screen shot. ShareX will dump the PNG screen shot in Documents > ShareX > Screenshots.
Finding ISOs
In my links page, I have some good links to sites where you can download PSP ISOs. If you want to try to find more sites than what's in my collection of links, just Google around. For example, if you want to download God of War just Google “download god of war psp”.
You may have some trouble finding a good site since most ROM sites do not have PSP games due to their large size. The same goes for trying to find ISOs for systems such as PS2/PS3/GameCube/Wii and beyond. Fortunately, people upload large games to cloud platforms all the time. You'll only find these links to such valuable resources on Reddit. You can find these Reddit links on Google with such keywords as “reddit download psp games”.
Q: I get Error Code 80110383!
You currently have PPSSPP in a read-only location on your computer. You must move PPSSPP to a more common location such as Documents, Downloads, or a folder on your desktop.
Q: PPSSPP isn't saving anything!
If you're using PPSSPP for the first time and you're finding that you have all these problems:
- Save states aren't working. You save a state, then when you try to reload it nothing happens.
- When you save your game at a save point and close/re-open PPSSPP, you find that the save is lost.
- Emulator configurations that you changed aren't saved. When you close/re-open PPSSPP, you have to make those configuration changes again.
Then your problem is that you currently have PPSSPP in a read-only location on your computer. You must move PPSSPP to a more common location such as Documents, Downloads, or a folder on your desktop.
Thank you for reading my tutorial! If you found it useful, you're welcome to return the gesture by buying something from my Amazon store. If have questions you're welcome to email me or message me on social media.
PPSSPP is a Sony PSP Emulator ported on Pandora by PtitSeb. Other versions exist (Linux|GNU, Android, Windows, Mac..)
Current stable version is 0.9.8.36 from Mar 29th 2014. You can read a full article about the previous version on Pandoralive
Adding to the Compatibility List
Choose a playability color that reflects a game's best playability state. Also include the clockspeed at which you ran it, for whichever Pandora version you tested. Please also indicate in the name of the Game whether the version is US/EU/JP, since compatibility may differ depending on regions. You may also add specific conditions you specified in the settings if they differ from the defaults. As for the SGC driver, please write 'default' if you did not change your driver vs what was in the firmware. These PPSSPP games are compatible with this emulator.
Don't post a redundant entry unless you are using a different Pandora model and the playability differs from an existing entry. If a game's playability gets worse (new bugs, new crashes) in a new PPSSPP version, update the entry and add that to notes.
Playability | Description |
---|---|
Fullspeed | Games with a green background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes. |
Playable | Games with a yellow background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes. |
Incomplete | Games with an orange background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes. |
Unplayable | Games with a red background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes. |
N/A | Games with a white background have not been fully tested. If you see one on this list, try it out and report back! |
Set Up For Ppsspp To Have Innocent Life Work For Pc
If you are inclined, post your forum username at the end of your notes so you can be contacted by PtitSeb about further debugging your problems.
The Compatibility List
You can sort the columns by clicking the table header (javascript required).
Game Name and Region | PPSSPP Version | Pandora Model[1] | SGX driver | SZ version | Frequency | Notes on Settings | Status |
---|---|---|---|---|---|---|---|
Midnight Club 3 - DUB Edition (EUROPE + USA) | 1.5.4.53 | 1GHz | 4.10 | 1.76 | 1150 Mhz | Intro can show up. Audio is very stuttery. Very slow FPS. No cars / textures are showing up. Unplayable. | Red |
Monster Hunter Freedom Unite (USA) | 1.5.4.53 | 1GHz | 4.10 | 1.76 | 1150 Mhz | Slightly slow in combat(15-20 fps). Audio can be sometimes stuttery. Using automatic frameskipping improves performance. | Yellow |
Taiko no Tatsujin Portable 2 (JP) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Makes the emulator completely crash right after the first few screens. Back to desktop. | Red |
Final Fantasy III (US) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Fullspeed in most places except in villages where the game slows down a bit while remaining playable. | Green |
Final Fantasy III (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Fullspeed in most places except in villages where the game slows down a bit while remaining playable. | Green |
Star Ocean: The Second Departure (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Fullspeed apparently at all times, with minor glitches on text boxes once in a while. | Green |
Toradora Portable (JP) | 0.9.8 | 800 mhz | 4.03.02 | 1.60 | 800 Mhz | It needs loot of the phone, sometimes in the voice acting runs slow and the FMV are slow too, but is entirely playable. | Yellow |
Tales of Rebirth (JP) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Combat scenes are slow and music stutters in fight scenes. But it's playable. | Yellow |
Tekken Dark Resurrection (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Works fine but very slow in game. Feels a little bit faster than in 0.9.7. | Yellow |
Hatsune Miku, Project Diva (JP) | 0.9.9.39 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Fullspeed while frameskip is on. Not always super smooth but very, very playable. Feels smoother and almost perfect in some areas. | Green |
Hatsune Miku, Project Diva 2nd (JP) | 0.9.9.39 | Rebirth | 4.03.02 | 1.60 | 850 Mhz | Alright on some less graphically demanding songs, but lags too much on most songs to be playable. | Yellow |
Metal Slug Anthology (US) | 0.9.1.31 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Fullspeed in-game but sometimes slow in the menus and when loading from one level to another. This being said, I recommend playing such games on Neo Geo emulators instead. | Green |
Guilty Gear XX (JP) | 0.9.1.31 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Slow in game, albeit playable. But not enjoyable for a fighting game. | Yellow |
Street Fighter Alpha 3 Max (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Works full speed with no sound stuttering, but the frameskip needed to achieve that makes it suboptimal for playing effectively (ie frames dropping impact playability). | Yellow |
Megaman Powerup (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Feels full speed with frameskip, and the music does not seem to stutter much. This being said, it drops frames depending on the complexity of what's going on on the screen, and this sometimes impacts gameplay. | Green |
PixelJunk Monsters (US) | 0.9.7.35 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Running full speed. | Green |
Tales of Eternia (US) | 0.9.7.35 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | 2D, running sometimes full speed, sometimes very slowly (with sound stuttering). Alpha hack helps but does not make it perfect either. | Yellow |
To Heart 2 (JP) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Now Full Speed in latest version. | Green |
Tactics Ogre (JP) | 0.9.7.35 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Full Speed most of the time, with frameskip, while the card selection screen at beginning of the game is glitchy. | Green |
Mirai Nikki (JP) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Full Speed, perfect. | Green |
Lumines (EU) | 0.9.6.34 | 1GHz | 4.10.00 | 1.60 | 1000 Mhz | AutoFrameskip is on, AlphaHack is on, and Timer Hack is OFF. It runs fullspeed and without issues. | Green |
Lumines 2 (US) | 0.9.5.35 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Quite slow compared to Lumines 1, and the music keeps stuttering. Playable but not great. A little faster than in 0.9.1.30. | Yellow |
Criminal Girls (JP) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Not playing very smoothly, scrolling is clearly not smooth. Sound stutters in most dialogs. Alpha hack works well to speed things up but introduces many glitches. | Yellow |
Lunar Silver Star Harmony (JP) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Runs perfectly now, no more sound stuttering if you activate the alpha hack. Superb. | Green |
Y's Seven (JP) | 0.9.1.31 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Runs almost well, but there are several slow-downs during dialogs and the music tends to stutter. Playable, but needs a little more speed to be really great. | Yellow |
Archer Maclean's Mercury (EU) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Runs full speed most of time, except in the menu scroll appearing when finishing each level. But that has no impact on the performance in game itself. | Green |
Princess Crown (JP) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Has some minor sound stuttering when loading cutscenes, but otherwise plays very well and feels full speed. | Green |
Star Ocean: The First Departure (US) | 0.9.7.35 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | The characters remain visible in-game through buildings. Therefore, still broken. | Orange |
Star Ocean: The First Departure (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | The characters remain visible in-game through buildings. Therefore, still broken. | Orange |
GTA Chinatown (US) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Many issues in game: menus not displayed, visual artifacts, and framerate dropping significantly in the city. Unplayable at this stage. | Orange |
GTA Chinatown (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Many issues in game: menus not displayed, black screens, visual artifacts, non-visible objects. Unplayable at this stage and worse than before. | Orange |
GTA Liberty City Stories (US) | 0.9.6.39 | Rebirth | 4.03.02 | 1.60 | 850 Mhz | Lags way too much to be playable, even on cutscenes. 3 FPS. | Orange |
Fat Princess (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Runs very slowly with heavy music stuttering. Unplayable but faster than in 0.9.5.32 | Orange |
FIFA 2013 (EU) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | You can reach the menu but after a few selections the screen turns black. | Orange |
Persona 2 (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Slow (and screen is very dark for some reason), but it's now closer to being playable. Somehow a big improvement vs 0.9.7 | Orange |
BlazBlue Continuum Shift (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Movies play perfectly, and the game runs kind of full speed, with some music stutters. Very close to being great to play. | Green |
Final Fantasy Tactics(US) | 0.9.9.39 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Still kind of slow at times with special effects slowing down the game sometimes, but otherwise it's very playable and looks great. | Green |
The Legend Of Heroes - Trails In The Sky (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Runs well. Some occasional slow-downs, some characters 'invisible' during story (Seems solved if disable Texture coord speedhack and alpha test) | Green |
Akiba's Trip (JP) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Sometimes running very close to full speed, but some other times slowing down, especiall during fights, hence yellow. But still, quite playable, and sound does not stutter much anymore. | Yellow |
Castlevania Chronicles (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Runs at full speed. Excellent. | Green |
Queen's Blade Spiral Chaos (JP) | 0.9.1.30 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Runs full speed. No issue in game. | Green |
Kingdom Hearts: Birth by Sleep (EU) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Videos stop at some times and need to 'buffer' apparently once in a while. 3D is faster in game than in 0.9.1.30 but far from smooth. Playable, but barely. | Yellow |
Mana Khemia Student Alliance (EU) | 0.9.1.30 | Rebirth | XXX | 1.55 | 950 Mhz | Sometimes a bit slow, slows down when a dialog window appears, but very playable. | Yellow |
Shining Ark (JP) | 0.9.1.30 | 1GHz | 4.03.02 | 1.54 | 1100 Mhz | Sound stutters heavily in videos and the video appears to 'buffer' several times in each sequence. 3D is OK in game, a little slow but very playable. At 1100 Mhz the sound stutters a little less. Playable. | Yellow |
Shining Ark (JP) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1100 Mhz | Textures are broken in the intro (not transparent tree leaves), and in-game has become very very slow. Unplayable now. | Orange |
WipeOut Pure (EU) | 0.9.9.39 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | 3D is slow in game, and not faster than 0.9.8. Music still stutters a lot. | Yellow |
Need for Speed Carbon (US) | 0.9.1.31 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | A Slideshow fest. Unplayable. | Orange |
Need for Speed Rivals (US) | 0.9.1.31 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | It does not even run at 1 FPS in-game. Shockingly slow. Of course, unplayable. | Orange |
Colin Mc Rae 2005 (EU) | 0.9.7.35 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Very slow in game. Slideshow. Unplayable. | Orange |
Lego Batman (EU) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | 3D is still slow in game, but it's much faster than in 0.9.7 - big progress while far from being playable still. | Orange |
Half Minute Hero (EU) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Game is definitely full speed and visual artifacts seem to be gone. | Green |
Half Minute Hero (EU) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Game is definitely full speed (put alpha hack ON, if not it won't be full speed and sound will be stuttering). | Green |
Valkyria Chronicles 2 (US) | 0.9.8.37 | 1GHz | 4.10 | 1.60 | 1100 Mhz | Almost perfect. video are fine and there's only rare sound stuttering. | Green |
Persona 3 Portable (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Works great in this new version. Full speed, videos run perfectly. Superb! | Green |
Corpse Party (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Works great. Full speed, videos have sometimes a little stutter. Otherwise, superb! | Green |
Corpse Party Book Of Shadows(US) | 1.0.1.44 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Works great. no real slow downs. a few audio stuters here and there but otherwise completly playble. | Green |
Valkyrie Profile (US) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Black screen when launching the game. Some sound can be heard but nothing happens. Unplayable. | Red |
Little Big Planet (EU) | 0.9.1.30 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Message when starting: cannot install data locally (data is corrupt) therefore the game refuses to start. | Red |
Sakura Taisen 1&2 (JP) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Videos don't show up at all, some graphic glitches are fixed but background are still invisible/not rendered properly. Plus, very slow and stuttering. Unplayable. | Red |
Sakura Taisen 1&2 (JP) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Videos don't show up at all, some graphic glitches are fixed but background are still invisible/not rendered properly. Unplayable and somehow worse than in previous version in terms of rendering. | Red |
Jeanne d'Arc (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Videos work fine, however the game is very slow and the characters' 3d figures do not display at all in the game (only their shadows). However, it runs faster than in 0.9.7 and noticeably so. | Orange |
Ridge Racer 2 (US) | 0.9.6.34 | 1GHz | 4.10.00 | 1.60 | 1000 Mhz | Works fine, Need AutoFrameskip and Framebuffer Rendering (no Mipmap also). Gameplay Speed is between 85% and 100%, with 100% most of the time. | Green |
Velocity (EU) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Full Speed. | Green |
Valkyria Chronicles 3 (JP) | 0.9.9.39 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Videos now run perfectly, and the game running almost full speed with the occasional sound stuttering. Feels smoother than in 0.9.7. | Green |
Clannad (JP) | 0.9.1.30 | 1GHz | 4.03.02 | 1.54 | 1000 Mhz | Runs perfectly. It's kind of expected since it's a visual novel, but still, music plays fine too. | Green |
Patapon 3 (EU) | 0.9.5.32 | 1GHz | 4.03.02 | 1.55 | 1000 Mhz | Videos play perfectly now. Game is a bit slow and sound only stutters when the scene is complex now. Technically playable, but not enjoyable at this stage. | Yellow |
Loco Roco 2 (EU) | 0.9.9.39 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Using simple bezier curves for speedup in Settings. Game is a bit slow when there are lots of elements, but most of the time it runs very well and full speed. Music only stutters rarely now. Very Playable. Note some black screens in videos or cutscenes remain, while they don't affect the gameplay. Otherwise it would be green. Feels faster than in 0.9.8. | Yellow |
Disgaea 2 (US) | 0.9.6.34 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Game runs fullspeed (it is obviously dropping frames but it's not bad at all). | Green |
Radiant Mythology | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Usually fullspeed, but with a few drops here and there. Mostly playable. | yellow |
S.W.A.T. | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Seems almost perfect so far. | Green |
Dead to Rights | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Too slow to be playable. | Orange |
Little Big Planet | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Again, too slow to be playable. | Orange |
Riviera the Promised Land | 0.9.6.34 | 1 Ghz | 4.03.02 | 1.60 | 1000 Mhz | Crashes right in the middle of the first fight. | Orange |
F.F. Crisis Core | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Too slow to be playable. | Orange |
007 To Russia With Love | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Rather slow. | Orange |
Socom 3 | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Yet again, too slow to be playable. | Orange |
Ghost Recon | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Sometimes fullspeed, tends to lag. Graphical glitches here and there. | Orange |
Metal Gear Portable ops | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Another 'too-slow-to-be-playable' game. | Orange |
Star Wars Battlefront 2 | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | You know what I'm about to say. 'Too slow to be playable.' | Orange |
N.O.V.A. | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Immediately crashes. | Red |
Resistance - Retribution | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Crashes upon starting. | Red |
Final Fantasy 4: The After years | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Sometimes fullspeed, some glitches. Somewhat playable. | yellow |
3rd Birthday | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Looks nice, but alas, 'tis too slow to bring merriment. | Orange |
Soul Calibur | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Speed beseches me. Too slow to be enjoyable. | Orange |
Rachet and Clank - Size matters | 0.9.5.32 | Rebirth | 4.03.02 | 1.55 | 950 Mhz | Too slow to be playable. Has some graphical glitches. | Orange |
Earth Defense Force 2 Portable (J) | 0.9.8.36 | 1GHz | 4.03.02 & 4.10 | 1.60 | 1300 Mhz | Although the game is emulated practically flawlessly, it suffers from MASSIVE slowdown, and I do mean it. It rarely exceeds 3 FPS on 1.3 GHz and speedup hacks and frameskipping make no difference. | Yellow |
Tokobots (USA) | 0.9.8 | 1GHz | 4.03.02 | 1.60 | 1600 Mhz | The game plays at max frames and suffers no slowdown. Only issue is that the faces of enemies are not visible. | Green |
Test Drive Unlimited | 0.9.8.36 | 1GHz | 4.03.02 & 4.10 | 1.60 | 1000 Mhz | Screen stays black, after pressing (X) videos play fine, but menu does not show on screen (menu music plays fine, too, showing ~8.0 FPS) | Red |
Tales of Phantasia: Cross Edition | 0.9.8.37 | 1GHz | 4.10 | 1.60 | 1300 Mhz | Slows down during the rain that occurs when visiting the burning town at the beginning and during the translition effect shown before a battle. Also, a still picture of a part of the Opening shows when switching games at the title screen. The issue with the graphics not displaying properly has been fixed in the mentioned build. | Yellow |
Yu-Gi-Oh! GX Tag Force 3 (EU) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Game-breaking glitch that caused the screen to go to black when changing areas is gone now. Extremely rarely, music stutters during duels and gameplay can slow down as well. You have to play with the emulation rendering to get either the card pictures to display properly in-duel or to see the monster summons. All in all, playable. | Yellow |
Yu-Gi-Oh! 5D's Tag Force 5 (US) | 0.9.8.36 | 1GHz | 4.03.02 | 1.60 | 1000 Mhz | Game-breaking glitch that caused the screen to go to black when changing areas is gone now. Music stutters during duels and gameplay can slow down as well. You have to play with the emulation rendering to get either the card pictures to display properly in-duel or to see the monster summons. All in all, playable. | Yellow |
Shin Megami Tensei: Persona | 1.0.1.43 | 1GHz | 4.04.?? | 1.71 | 1200 Mhz | In general, good. Stuttery music when in first-person dungeon-crawling view, but fully playable | Yellow |